4/24/2023 0 Comments Download minetest 0.4.8* Dungeons: Make multiple large rooms possible (paramat) * Move more dungeon parameter selection to mapgens (paramat) * Mapgen Carpathian: Add optional rivers (paramat) * Fix find_path for newer jsoncpp installations (vilhelmgray) * Fix spaces breaking formspec_version tag (rubenwardy) * Fix core.chat_format_message crashes (ClobberXD) * Rework packet receiving in ServerThread (sfan5) * Formspecs: Reset version number on rebuild (SmallJoker) * Fix item eat sound not played if last item (Wuzzy2) * Fix player-bound sound playback (SmallJoker) build with spatialindex-devel, this speeds up AreaStores, see * Various build issue fixes (Clang, Travis CI) (sfan5) * Run luacheck in travis, add luacheck (rubenwardy) * Don't install fonts on ENABLE_CLIENT=0 configurations (sfan5) * Secure and document serialize() (luk3yx) * New set_sky, set_sun, set_moon and set_stars (Jordach) + Return nil if start or end pos is solid (Wuzzy2) + No longer jump through solid nodes (Wuzzy2) + Fix very broken implementation of A* search (Wuzzy2) * Many pathfinder bugfixes and improvements (Wuzzy2) * Call on_secondary_use when object is right-clicked (sfan5) * CSM: Corrections to client_lua_api.txt (sfan5) * Various documentation improvements (Wuzzy2) * Lua API: Document HP, breath and damage limits (SmallJoker) * Add documentation of VoxelArea 'ystride', 'zstride' (paramat) Rendered attached to surface instead of being centered (Wuzzy2) * Nodes with torchlike drawtype and custom visual_scale now are * Allow texture modifiers in hotbar textures (Warr1024) * Documentation: Add advice on lifetime of ObjectRefs (sfan5) * Reworked validity checks for entities (sfan5) * Improve minetest.sound_play with ephemeral sounds * Settings: Add get_flags API for mapgen flags (SmallJoker) * Add table.key_value_swap and table.shuffle (HybridDog)Įscape ':' to '_' (NTFS/FAT* systems) (Montandalar) * Add z-index management to HUD (pyrollo) * CSM: Remove non-functional minetest.get_day_count() (sfan5) * Fix packet receiving in server and client (sfan5) * Falling nodes: add missing support for light sources, * Clean up craft replacements docs (pauloue) * Automatically enable the mod's dependencies * Restore intuitive click-through behaviour (DS) * Fix mouse events sent to wrong GUI elements * Remove outdated field_close_on_enter warnings * Make clipping of formspec elements more consistent (Df458) * Formspec: animated_image (Df458, kilbith) * Formspec: add hypertext element (pyrollo) * Formspec: Add 9-slice background support * Various new formspec bug fixes (SmallJoker) * Formspec: change cursor on fields and co. * Formspec: Fix clicking on tooltip-obstructed elements (DS) * Refactor internal button styling/rendering code (Df458') * Formspec: draw order and clipping for all elements (DS) * Add visual feedback for button states (Df458) * Improve arm inertia animations (kilbith) * Fix weird looking liquid source (Wuzzy2) * Let node 'place' and 'dug' sounds be heard * Attachments: Fix glitches after detach (SmallJoker) * Waves generated with Perlin-type noise #8994 (lhofhansl) * Clean up font caching, fix bitmap fonts (SmallJoker) * Make natural night light as bright as MT 0.4.16 (paramat) * Fix alpha blending in texture modifiers (Warr1024) Summary: A InfiniMiner/Minecraft inspired gameĪn infinite-world block sandbox game and a game engine, inspired by Minetest-5.2.0-bp153.1.20 RPM for s390x From OpenSuSE Leap 15.3 for s390x Name: minetestĭistribution: SUSE Linux Enterprise 15 SP3
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